AI Insights · Timothy · June 2024
Q2 2024 Performance of Top Basketball Games on Unified Platforms in the US
Explore the performance trends of the top 5 basketball games in Q2 2024 on a unified platform in the US. Sensor Tower provides a detailed analysis of downloads, revenue, and weekly active users.
The second quarter of 2024 has been an interesting period for basketball games on unified platforms in the US. Data from Sensor Tower offers a comprehensive look at how five top basketball gaming apps have fared in terms of downloads, revenue, and weekly active users.
NBA 2K Mobile Basketball Game saw a fluctuating trend in revenue, peaking at $208K and dipping to $52K. Downloads hit a high of 260K in early June, while weekly active users saw a decline from 510K to 318K by the end of the quarter.
NBA Infinite - PvP Basketball by Level Infinite witnessed its revenue oscillate, with a noticeable drop to $27K in early May before recovering to $75K. Downloads started strong at 1.2M in mid-April but gradually decreased to 475K. Weekly active users showed a steady increase, ending the quarter at nearly 12K.
Electronic Arts' NBA LIVE Mobile Basketball demonstrated modest revenue figures, with a peak at $88K. Downloads surged to 4.7M in late April, yet the weekly active users experienced a drop from 23K to 14K by late June.
Mini Basketball from Miniclip.com showed a diverse trend with revenue hitting a high of $80K in late April. Downloads peaked at 477K in mid-May, while weekly active users had an upward trend, finishing at 612K.
Lastly, Miniclip.com's Basketball Stars™: Multiplayer revenue saw a high of $62K in mid-April. Downloads reached their zenith at 1.9M towards the end of May, but weekly active users saw a decline, ending the quarter with 3.5K.
For more insights and detailed analytics on app performance, Sensor Tower's platform is the go-to source for up-to-date data and trends.